Not about video games specifically, but if you've followed any video game news recently, you've probably heard of Kickstarter by now. If you haven't, the idea is pledging money directly to the design team of the game to help fund the game directly, as well as prove to investors that there's interest in the game. The big part of this, is that it cuts out the publisher, meaning there's no one breathing down everyone's neck with deadlines and rushing a game to meet a crucial release date. Looking at Mass Effect 3 and it's terrible ending, it's becoming obvious that rushing games to meet a release date is becoming a problem.
The system itself is interesting, giving seasoned veterans of the industry a chance to make sequels to, or games in the same style as their old classics, and giving new comers a chance to pitch their idea directly to consumers rather than to a big name publisher. I don't know of any big name games yet that have actually finished, but with big name titles like Wasteland 2 and a Shadowrun sequel on the way, it should be interesting to see how well this ends up working, or if it will break down due to broken promises.